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Creating a Character Inventory System in Unity

by Lisa Walkosz-Migliacio

This course is for any aspiring Unity developer who would like to learn to create an inventory system for RPG style games with C#.

What you'll learn

Have you ever wanted to be able to make your own games? If you would like to enter into the world of game programming, then this is the course for you. In this course, Creating a Character Inventory System in Unity, you will walk through the process of utilizing a loot spawn and item system for your games. First, you will explore how to create a dictionary for item drops. Next, you will learn how to create and connect UI elements for inventory display. Finally, you will discover the connection to other systems such as Character Stats, Item Pick Ups, Game Managers and more. It is important to note that this course explores design patterns as a means of exploring programming styles and building an inventory system with many features. By the end of this course, you will have created an inventory system for your RPG style games using C#. Required Software: Unity 2019

About the author

Lisa has worked in a software development for over a decade in web development, virtual reality, and video games. Armed with a degree in computer science and design, she has the perfect combination to bring digital works of art to life. She founded the game development company Intropy Games to make super cute games that can tug on your heartstrings. With multiple awards under her belt, she most recently was awarded for excellence in the Oculus Launch Pad in Virtual Reality.

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