Creating a Loot System in Unity

Ever wanted to make a loot system for a rogue-like or dungeon-crawl game? In this course, you will learn how to build a Loot System with C# in Unity.
Course info
Level
Intermediate
Updated
Sep 20, 2019
Duration
45m
Table of contents
Description
Course info
Level
Intermediate
Updated
Sep 20, 2019
Duration
45m
Description

Ever wanted to make a loot system for a roguelike or a dungeon crawl like games. In this course, Creating a Loot System in Unity, you will learn how to make a basic loot system. First, you will explore different aspects of Scriptable Objects. Next, you will discover how to use Interface classes. Finally, you will familiarize yourself with how to set up mouse click events. When you are finished with this course, you will have the skills and knowledge to develop loot systems for any game that you are working on. Required software: Unity

About the author
About the author

Michael is a video game lover turned Game Jam enthusiast, turned Unity Certified Developer.

More from the author
Getting Started with Tilemap in Unity
Beginner
46m
Dec 13, 2019
Unity 2D Physics Fundamentals
Beginner
1h 17m
Jul 10, 2019
More courses by Michael Taylor
Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
(Music) Hello everyone. My name is Michael Taylor, and welcome to my course,