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Designing Game Puzzles in Unity

by Joy Horvath

Puzzles can be an intimidating area of design. This course, you'll learn the fundamentals of puzzle design, and how to create modular components that can be used to build puzzles that become a thematically coherent ensemble for your game. Software required: Unity 5.6.

What you'll learn

Have you ever wanted to integrate puzzles into your game, but weren't sure where to start? In this course, Designing Game Puzzles in Unity, you'll be given the jump start you're looking for, as you'll learn the technical aspects of the how and why of puzzle design. First, you'll start by discovering some of the foundations of puzzle design, and what to consider when developing your puzzles. Next, you'll build out modular components that when combined together can create a large variety of challenges for your player. Finally, you'll take your new found skill sets and apply them to fully realized complete puzzle concepts. When you're finished with this course, you'll be able to confidentially create engaging puzzles that will work both alone and as a set. Software required: Unity 5.6.

Table of contents

Course Overview

About the author

Joy Horvath is a passionate game developer whose career has taken her across many different roles in the game industry. She started out as a QA tester at EA, then moved on to do freelance art and animation in games and adjacent industries. For around five years, Joy taught game design at several schools and camps across California before finally landing at Unity Technologies, where she works as an Instructional Designer as part of the Education team.

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