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Getting Started with Tilemap in Unity

by Michael Taylor

Tile Mapping is a facet of level design that focuses on reusing the same art assets seamlessly to save time. Discover the power of Tilemaps for 2d games in Unity.

What you'll learn

The Unity Tile Palette tool makes level creation easy and cost-effective on both the level design and the art end. In this course, Getting Started with Tilemap in Unity, you will learn foundational knowledge to the Tile Palette. First, you will learn what Random Tiles are and how they can improve the design process. Next, you will discover how to create more visually stunning games using Unity's animated Tiles. Finally, you will explore the Principles of Level Design. When you are finished with this course, you will know how to work in Unity's Tile Palette, be able to make 2D levels fast and to iterate quickly.

About the author

At any given time Michael is working on two or more projects. One of which is working on projects for his own company “Big Niche Games”, who have put out games like Negative World. A 2D puzzle platformer where jumps are limited. “No rest for the wicked” as Michael likes to say. When he’s not developing or learning something else, he’s probably playing games released 10 to 30 years ago.

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