It's typical for games to have some sort of animations, whether it be your characters or props, you'll need to know how to set them up in Unity. This course will teach you the ins and outs of animation inside of Unity.
Are you new to Unity and don’t know where to start or want to understand the animator better? If so, this course is for you. In this course, Unity Animation Fundamentals, you'll learn in detail the very basics of animating in Unity. First, you'll discover how to set up your files for the animator. Next, you'll dive into making very basic c# script for your animator. Finally, you'll have a character that can play an idle animation, run, and jump. When you’re finished with this Unity animation course, you’ll be able to very easily create an idle to run state, but also be very confident anytime you need to use the animator component inside Unity. Software required: Unity 5 and higher.
Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.
Course Overview It's typical for games to have some sort of animations, whether it be your characters or props, you'll need to know how to set them up in Unity. Unity has an incredible suite of animation tools that will help you create and orchestrate the necessary animations you need for your game. Now, this course will help you understand the core features used in the animation system. In this course you'll learn how to get your animations working in Unity. We'll start off by learning how to create simple animations right inside of the Unity editor. Now, during this phase we'll discuss how to create keyframes, utilize curves, re-time animations and implement them in game. Then we'll move into some of the commonly used features for character animations, like blend trees and animation layers and avatar masks and so much more. Now, as we continue this journey together, you'll be amazed at the power and flexibility Unity offers and Pluralsight is excited to partner with Unity to help in your game development experience. You're going to love how easy it is to bring your game to life through animation in Unity.