Simple play icon Course
Skills Expanded

Game Character Animation in Unity and Maya

by Mark Butler

This course will help you learn to create game animations for your game with assets from Swords and Shovels!

What you'll learn

Creating character animation for games is easier than ever, thanks to Maya’s tight integration with Unity. In this course, Game Character Animation in Unity and Maya, you will learn how to create a hero character in Maya and export it to Unity. First, you will go over rigging in Maya. Next, you will get to see how to put together animation clips like melee, transitions, and locomotion. Finally, you will learn how to round trip between Unity and Maya and use both programs together to edit your performance to maximum effect in-game. When you're finished with this course, you will be ready to get your character animated in Maya and exported into Unity and better prepared to use these methods in your own animation. Software required: Maya 2017, Unity 2017.

About the author

Mark has over 15 years professional experience animating and creating 3D assets in Maya, MotionBuilder, and other CGI software for real-time broadcast and video games. His focus is on character animation, rigging, and motion capture for body, face, and hands. Mark is a pioneer in real-time live performance animation and avatars, using markerless motion capture as well as wireless inertial body suits and gloves. Mark was a part of the Emmy-award winning animation team on NBC’s “Heroes”, and ... more

Ready to upskill? Get started