Fundamentals of Multiplayer Development in Unity
Have you ever wanted to convert an existing single-player game into a multiplayer experience? In this course, you'll build a multiplayer prototype, learn multiplayer concepts, and harness Unity's HLAPI to transform an existing game into multiplayer.
What you'll learn
Multiplayer development can be overwhelming. What if you want to convert your single-player game into a multiplayer experience, but don't know where to start? In this course, Fundamentals of Multiplayer Development in Unity, you will learn foundational knowledge of multiplayer development. First, you will see how to gather the requirements of introducing multiplayer to an existing single-player project. Next, you will discover how easy it is to build a multiplayer prototype on top of your existing game. Finally, you will explore how to harness the power of Unity Multiplayer Services, and get connected to your friends. When you are finished with this course, you will have the skills and knowledge of multiplayer development needed to fully convert an existing game to multiplayer, or build a robust multiplayer game from scratch.
Table of contents
- Gathering Requirements 7m
- Multiplayer Concepts 8m
- Building the Network Manager 5m
- Network Discovery - Implementation and UI 8m
- Network Discovery - Testing Connectivity 3m
- Connecting Clients and Servers 4m
- Player Authority - Laying the Foundation 7m
- Player Authority - Using SyncVar 7m
- Server Authority 7m