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Fundamentals of Multiplayer Development in Unity

by Andrew Bates

Have you ever wanted to convert an existing single-player game into a multiplayer experience? In this course, you'll build a multiplayer prototype, learn multiplayer concepts, and harness Unity's HLAPI to transform an existing game into multiplayer.

What you'll learn

Multiplayer development can be overwhelming. What if you want to convert your single-player game into a multiplayer experience, but don't know where to start? In this course, Fundamentals of Multiplayer Development in Unity, you will learn foundational knowledge of multiplayer development. First, you will see how to gather the requirements of introducing multiplayer to an existing single-player project. Next, you will discover how easy it is to build a multiplayer prototype on top of your existing game. Finally, you will explore how to harness the power of Unity Multiplayer Services, and get connected to your friends. When you are finished with this course, you will have the skills and knowledge of multiplayer development needed to fully convert an existing game to multiplayer, or build a robust multiplayer game from scratch.

About the author

Andrew is a Software Engineer with 3 years of experience developing gaming experiences ranging from small Virtual Reality games to large sports franchise titles supporting millions of concurrent users. He holds a bachelor's degree in computer science from the University of British Columbia. During his tenure at UBC, he developed a passion for teaching and developing exciting, engaging course content. After graduation, Andrew went to develop for the server team of EA's newest FIFA title. Andrew's... more

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