Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Unity Particle System Fundamentals

Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? In this course, you'll learn the basic fundamentals of working with particle systems in Unity 5.5. Software required: Unity 5.5.

Beginner
1h 41m
(26)

Created by Michael Baker

Last Updated Dec 20, 2022

Course Thumbnail
  • Course

Unity Particle System Fundamentals

Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? In this course, you'll learn the basic fundamentals of working with particle systems in Unity 5.5. Software required: Unity 5.5.

Beginner
1h 41m
(26)

Created by Michael Baker

Last Updated Dec 20, 2022

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? If so, Unity Particle System Fundamentals, is the perfect course for you, where you'll learn how to create and manipulate particle systems. First, you'll discover particle basics inside of Unity. Next, you'll dive into motion control by adding particle motion to the event, and then cause the particles to appear when you'd like. Finally, you'll wrap up your effects and test them in the scene. When you're finished with this course, you'll not only have an awesome fire effect, but you'll also have the knowledge and skills needed to create your own particle systems in the future. Software required: Unity 5.5.

Unity Particle System Fundamentals
Beginner
1h 41m
(26)
Table of contents

About the author
Michael Baker - Pluralsight course - Unity Particle System Fundamentals
Michael Baker
8 courses 4.3 author rating 307 ratings

Michael Baker is a game developer and graphics production expert with more than 15 years experience in games and VFX production. He's worked on big licensed projects based on Star Wars and Alien, and developed software tools for the popular Bullet Physics Framework which powers countless authoring tools, feature films, and games. In 2013, he co-founded Codex Worlds, and indie AAA game studio based in Austin, Texas.

Get started with Pluralsight