In this course, Creating Automotive Materials in Unreal Engine 4, you'll learn how to create stunning automotive materials in the Unreal Engine 4 editor. First, you'll learn the process of car paint creation for your model. Next, you'll learn the material creation process for rubber, plastic, and glass. Finally, you'll learn about scene-lighting and post processing. By the end of this course, you'll be able to create a host of materials that can be applied to more than just car models. Required Software: Unreal Engine 4
Course Overview (music) Hello, everyone, my name is Chidi Mbadugha, and welcome to my course Creating Automotive Materials in the Unreal Engine 4. The Unreal Engine 4 is an amazing piece of real time technology, with extensive documentation and boundless possibilities. I am a 3D artist with 12 years of experience, and I've on the Forza Motorsport franchise from versions 2 to 6. Prior to that I worked on the PSP and the Playstation 2. If you've ever wanted to create stunning automotive materials, then this is the course for you. Some of the major topics that we will cover include car paint creation, material creation for rubber, plastic, and glass, and scene lighting and post processing, to cover a few. By the end of this course you'll be able to create a host of materials that can be applied to more than just cars. I hope you'll join me on this journey to learn about car materials with the Creating Automotive Materials in Unreal 4 course here at Pluralsight. So strap on your seat belts and start your engines.