Simple play icon Course
Skills Expanded

Unreal Engine 4 Lighting Fundamentals

by Christopher Pellow

Have you ever wanted to make your environments a little fuller, more grounded, and more believably lit? Then this is the course for you! Unreal Engine 4 Lighting Fundamentals will walk you through the different lights and light settings.

What you'll learn

At the core of every environment scene, a thorough knowledge of lighting is evident. In this course, Unreal Engine 4 Lighting Fundamentals, you'll learn about the different light types, settings, and effects in Unreal to give a scene a polished, fuller look. First, you'll uncover the important concepts of lighting that so frequently prove to be a stumbling block for most as they begin their initial foray into lighting. Next, you'll explore the tools available to use as your lighting solutions by using a pre-built and pre-textured scene of a wide crossing corridor filled with random objects and “greebles”. Then, you'll use different lighting moods such as cool, neutral, warm, and will mix them up by offering a low, medium and high-intensity setting. Finally, you'll be introduced to lighting mobility, some advanced properties, and a few effects before sending you off to experiment on your own with the provided scenes. Software required: Unreal.

About the author

Christopher Pellow has spent over 20 years collecting skills necessary to be successful within the game design, 3D art and animation, programming, and as an instructor. He's taught at Fanshawe College for five years in video game design, interactive media and design, and post-graduate 3D animation and character design. He was also part of the team that developed the curriculum for advanced diploma programs. He remains active in the industry with game design and research.

Ready to upskill? Get started