Intro to 2D Side Scrollers in Unreal Engine 4
The indie game renaissance in 2D side scroller gaming has produced successful titles, such as Cuphead, BroForce, and CaveStory+. This course will show you how to create a sprite-based game level with basic running, shooting, and jumping gameplay.
What you'll learn
2D side scroller games continue to enjoy popularity with a time-tested formula of running, jumping, and shooting through the fun obstacle course of long, horizontal game levels. One of the great and easy ways to build these games is through the use of sprite art for all facets of the game. In this course, Intro to 2D Side Scrollers in Unreal Engine 4, you'll be introduced to Unreal Engine's easy and intuitive Paper 2D system, and will explore ways to make the player and world come to life through a combination of sprite animations, environment tiles, and Blueprint logic. First, you'll delve into importing sprite art. Then, you'll discover how to to use it for both the player character and the game level. Finally, you'll learn how to bring it all together to create your very own game. By the end of this course, you'll have the fundamental knowledge to quickly create and animate new gameplay possibilities to fit within your 2D side scrolling design. Software required: Unreal Engine 4.
Table of contents
- Creating Hazards to Damage the Player 8m
- Implementing Blueprint and Flipbook Animation for the Hit Reaction 9m
- Adding Force Knockback to the Hit Reaction 9m
- Adding Color Indicators to the Hit Reaction 6m
- Implementing Blueprint for Dying and Dead States 8m
- Adding Flipbook Animations for Dying and Dead States 6m
- Using and Modifying Hazards in the Game Level 7m