Unreal Particle System Fundamentals

Unreal Engine 4 is one of the most broadly used games engines across several industries. This course will cover all the fundamental systems used in Unreal to create incredible visual effects.
Course info
Level
Beginner
Updated
January 26, 2018
Duration
2h 12m
Table of contents
Description
Course info
Level
Beginner
Updated
January 26, 2018
Duration
2h 12m
Description

Unreal Engine 4 is one of the most commonly used games engines throughout several industries. Included within the engine is a powerful particle system. In this course, Unreal Particle System Fundamentals, you'll learn the fundamentals of the Cascade particle system editor in Unreal Engine. First, you'll learn all about the interface. Next, you'll move through some of the modules and functionality they can provide. Finally, you'll wrap up the course by learning about beam emitters and anim trails. To do all of this, you'll be walking through the creation of a AAA explosion effect and a lightning sword effect. This will cover some of the fundamental artistic elements and decisions that go into creating robust particle systems. By the time you complete this course, you should have a solid knowledge of the Cascade system as well as some handy pointers for creating awesome effects! Software Required: Unreal Engine 4

About the author
About the author

Adam is a VFX artist with several years experience in the games industry having worked on titles such as VR Worlds for the Playstation VR. He now works as a freelancer for numerous clients to create powerful effects for their projects drawing on his experience and knowledge of various tools, engines and techniques.