Unreal Particle System Fundamentals

Unreal Engine 4 is one of the most broadly used games engines across several industries. This course will cover all the fundamental systems used in Unreal to create incredible visual effects.
Course info
Rating
(17)
Level
Beginner
Updated
Jan 26, 2018
Duration
2h 13m
Table of contents
Description
Course info
Rating
(17)
Level
Beginner
Updated
Jan 26, 2018
Duration
2h 13m
Description

Unreal Engine 4 is one of the most commonly used games engines throughout several industries. Included within the engine is a powerful particle system. In this course, Unreal Particle System Fundamentals, you'll learn the fundamentals of the Cascade particle system editor in Unreal Engine. First, you'll learn all about the interface. Next, you'll move through some of the modules and functionality they can provide. Finally, you'll wrap up the course by learning about beam emitters and anim trails. To do all of this, you'll be walking through the creation of a AAA explosion effect and a lightning sword effect. This will cover some of the fundamental artistic elements and decisions that go into creating robust particle systems. By the time you complete this course, you should have a solid knowledge of the Cascade system as well as some handy pointers for creating awesome effects! Software Required: Unreal Engine 4

About the author
About the author

Adam is a VFX artist with several years experience in the games industry having worked on titles such as VR Worlds for the Playstation VR. He now works as a freelancer for numerous clients to create powerful effects for their projects drawing on his experience and knowledge of various tools, engines and techniques.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Adam Ostridge and I'm a freelance VFX artist in the games industry. Welcome to my course on Unreal Engine Particle Fundamentals. VFX is an exciting and creative facet of game development that pushes the boundaries of next-gen graphics. In this course we're going to delve into the fundamentals of particle effects in Unreal Engine 4. Some of the major topics we will cover include the Cascade interface and effects structure, the various modules and emitters that piece together these effects, how we can utilize Unreal Engine's powerful materials to enhance our effects and the basics on particle effect implementation and optimization techniques. By the end of this course you'll be comfortable with Cascade and capable of creating effects fit for any purpose and able to combine and build upon all of these fundamentals to create even more sophisticated visual effects. Before you beginning this course you should be familiar with the basics of Unreal Engine 4. I hope you'll join me on this journey to learn Unreal VFX with the Unreal Engine Particle Fundamentals course at Pluralsight.