Using the Multi Map Exporter in ZBrush

In this ZBrush tutorial, we will learn about the Multi Map Exporter plugin for ZBrush 4. Software required: ZBrush 4 and up.
Course info
Level
Intermediate
Updated
Apr 4, 2011
Duration
32m
Table of contents
Description
Course info
Level
Intermediate
Updated
Apr 4, 2011
Duration
32m
Description

In this ZBrush tutorial, we will learn about the Multi Map Exporter plugin for ZBrush 4. When using the increasingly complex ZBrush models you create in other applications, it becomes very important to be able export the different map types efficiently. In this series of lessons, we will explore the use of the Multi Map Exporter plugin to speed up our map creation workflow. We will start by looking at installing the plugin and explore the map types and options available within the Multi Map Exporter. We will then look at how to export maps for single and multiple SubTools, including color textures, ambient occlusion maps, displacement maps, normals maps and cavity maps. We will also cover how the plugin will allow you to export your geometry. We will finish up by looking at one of the most useful features of the plugin, the ability to export merged maps over multiple SubTools. In the end, you will have a much better idea of how you can integrate this powerful plugin into your ZBrush workflow. Software required: ZBrush 4 and up.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello. I'm Justin. With digital tutors Picks a logic others training provider When using the increasingly complex zee brush models that you create in other applications, it is very important to be able to export the different map types efficiently, and this series of lessons will explore the use of the multi map exporter. Plug in to speed up your map creation workflow. We'll start by looking at installing the plug in and explore the map types and options available within the multi map exporter. Well, then, look at how to export maps for single and multiple sub tools, including color textures and meet inclusion maps, displacement maps, normal maps and cavity maps. We'll also cover how the plug in will lay to export your geometry, and we'll finish up by looking at one of the most useful features up. Plug in the ability to export merged maps over multiple subtitles. In the end, you'll have a much better idea of how you could integrate this powerful. Plug it into your zebras workflow. So with that, let's go ahead and get started