Utilizing Render Elements in V-Ray for Maya
In this series of lessons, we will learn how to gain a very high level of control over our final renders by taking advantage of Render Elements in V-Ray for Maya. Software required: Maya 2011 and up, V-Ray for Maya 1.5 SP1 and up.
What you'll learn
In this series of lessons, we will learn how to gain a very high level of control over our final renders by taking advantage of Render Elements in V-Ray for Maya. Using Render Elements, we can quickly render our scenes out in multiple passes, which can be re-assembled in an external compositing application. The advantage to rendering in multiple passes is that we gain a much greater level of control over the final image result. This course will teach you how to fully utilize many of the Render Elements available in V-Ray, such as the separation lights, shadows, reflections, and highlights into individual passes, as well as how to properly reassemble your passes in an external compositing application. We will also learn how to render specific materials and textures out to their own Render Elements as well as many other topics and workflows designed to help you become a stronger, more efficient rendering artist with V-Ray. Software required: Maya 2011 and up, V-Ray for Maya 1.5 SP1 and up.
Table of contents
- Introduction to Render Elements in V-Ray 4m
- Creating and Viewing Render Elements 8m
- Compositing V-Ray Render Elements 9m
- Rendering a Material Id Pass in V-Ray 7m
- Using the Multi Matte Render Element in V-Ray 10m
- Rendering a Depth Pass in V-Ray for Maya 3m
- Rendering Textures to Separate Render Elements 5m
- Rendering Materials to Separate Render Elements 7m
- Using the Light Select Render Element in V-Ray 7m
- Rendering a Velocity Pass in V-Ray 9m
- Using Render Layers and Render Elements Together 5m
- Compositing Raw Render Elements from V-Ray 14m