Expanded Library

Utilizing State Sets in 3ds Max

by Kyle Green

In this series of 3ds Max 2013 tutorials, we'll learn how to take advantage of the State Set tools found in 3ds Max. Software required: 3ds Max 2013, After Effects CS5.

What you'll learn

In this series of 3ds Max 2013 tutorials, we'll learn how to take advantage of the State Set tools found in 3ds Max. With the State Set tools, we have a very powerful system for creating and managing render layers in 3ds Max, as well as providing two-way transfer of data between 3ds Max and After Effects. We will begin our course by familiarizing ourselves with the basic functionality of the State Sets, and using them to create a number of highly customized render passes for our scene. We'll learn how to use the Compositor view to preview the final assembled result of our passes, and we'll learn how to send all of our passes and 3D data from 3ds Max directly to After Effects using the Media Sync toolset. Finally, we'll explore the process of utilizing 3ds Max data and 3D layers directly inside of After Effects as part of our compositing pipeline. Software required: 3ds Max 2013, After Effects CS5.

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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