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UV Mapping Workflows in 3ds Max

In this 3ds Max tutorial, we will discuss the improved workflows and tools that 3ds Max has to offer in the UV Editor. Software required: 3ds Max 2012.

Intermediate
4h 43m
(14)

Created by Joshua Kinney

Last Updated Mar 08, 2019

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  • Course

UV Mapping Workflows in 3ds Max

In this 3ds Max tutorial, we will discuss the improved workflows and tools that 3ds Max has to offer in the UV Editor. Software required: 3ds Max 2012.

Intermediate
4h 43m
(14)

Created by Joshua Kinney

Last Updated Mar 08, 2019

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What you'll learn

In this 3ds Max tutorial, we will discuss the improved workflows and tools that 3ds Max has to offer in the UV Editor. Then we'll discuss the different projection map types and some possible situations of when to use the correct map type. We'll learn how to use the powerful UV mapping tools like Stitch, Relax, Flatten Mapping, Target Welding, and Break. UV mapping is going to be essential for anyone who loves 3d modeling because it's going to allow us to create our very own custom textures to apply to our 3d models. Software required: 3ds Max 2012.

UV Mapping Workflows in 3ds Max
Intermediate
4h 43m
(14)
Table of contents

About the author
Joshua Kinney - Pluralsight course - UV Mapping Workflows in 3ds Max
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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