Description
Course info
Level
Beginner
Updated
May 3, 2010
Duration
55m
Description

In this ZBrush tutorial, we will learn how to use the UV Master within ZBrush 3.5. The UV Master is a Pixologic-developed plug-in, which allows us to effortlessly create unwrapped UVs for our characters within ZBrush. By using this plug-in, the entire UV layout process can be accomplished in a matter of minutes, allowing us to dedicate more time to the sculpting and texturing of our characters in ZBrush. During this course, we will teach you everything you need to start using the UV Master, including the use of control painting to define UV seams, using density maps to control UV spacing, saving and loading control maps, and several other innovative features. Along the way, we will also make you aware of some common issues and complications that you may run into when using the UV Master, as well as how you can usually work around them. Software required: ZBrush 3.5 R3.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] with digital tutors picks a logic authorized training provider in mysteries of lessons, we're gonna learn how to use the U V Master plug in for zebras 3.5. Now the U P Master will allow us to create just some beautifully unwrapped you these for our characters within Z brush. So by using this pool again, we can now usually complete the entire you'd be way out process within just a matter of minutes Now, what that means is that by limiting a lot of the time that's usually spent on the movies, we've now freed up a lot of additional time that could be spent on the sculpting and texting work for your characters. So during this course, we're gonna teach you everything that you need to know to get started using the U. V master. We'll talk about how we can use the control painting features to define the UV seems. We'll learn how we can use density maps to control you be spacing. We'll talk about how we can save and load control maps and several of the really useful features found in this plug in. Along the way, we'll also make sure that you're aware of several common issues and complications that you may run into whenever using the UV master as well. It's how you can typically work around these. So in our next lesson, we're gonna go ahead and get started.