Viscous Liquids in RealFlow and CINEMA 4D
Course info



Course info



Description
In this RealFlow tutorial, we will learn fundamentals for creating successful simulations of viscous liquids. Throughout these lessons, we will become familiar with key parameters that are frequently overlooked, which will in turn supply us with a stable simulation. We will start with the basics behind getting a standard look, and then we will go further to create stylized caramel and honey. Software required: RealFlow 2012, CINEMA 4D R13.
Course FAQ
RealFlow is a software used to create simulations of fluid and other dynamics for 3D and visual effects.
In this course you will learn how to use RealFlow and CINEMA 4D to create a simulation of thick liquids, such as honey and caramel. Topics covered include:
- Comparing stable and unstable simulations
- Building scene elements
- Animating our emitter
- Increaseing the resolution of our simulation
- Importing RealFlow meshes into CINEMA 4D
- Exporting geometry from CINEMA 4D for RealFlow
- Building a mesh sequence
- Importing our simulation into CINEMA 4D
- Much more
This course is for anyone who wants to learn how to create fluid simulation with RealFlow and CINEMA 4D. Especially usefeul for anyone involved in 3D animation and VFX work.
This is a more advanced level course, so it assumes a solid understanding of CINEMA 4D and RealFlow. Of course anyone is free to watch the course, but beginners and those unfamiliar with these softwares and the concepts of fluid simulation may find it difficult to follow.
You will need to have both CINEMA 4D and RealFlow in order to best follow and apply the principles and concepts of fluid simulation taught in this course. The versions of RealFlow and CINEMA 4D portrayed in these videos are from 2012, but the general concepts and rules should still apply to newer/modern versions.
Section Introduction Transcripts
Introduction and Project Overview
Hi, my name is William Salas. I'm a freelance animator based out of Los Angeles, California. In this training series, we're going to be using RealFlow and CINEMA 4D to work on various methods of using the Viscosity Parameter inside of RealFlow. One of the things that you will learn is which default parameters to change to get stable simulations. I'm going to be going through different simulation looks that will get you started working with viscous liquids. One of the projects that we're going to be working on is the caramel project and a honey project. In both of these projects, we're going to learn how to get stable simulations and how to achieve these different looks. You will also learn the workflow of exporting geometry from CINEMA 4D into RealFlow, running your simulations, and taking all that information back inside to CINEMA 4D to render. By the end of this course, you will be able to create several looks and feels of viscous liquids inside of RealFlow.