This course will teach you how to develop VR experiences using web technologies. You'll learn everything you need to get started from understand building blocks such as WebGL, WebVR, Three.JS and Device Orientation.
Alex emigrated to Australia from the UK and works as a consultant for the Australian consultancy Readify. He founded the non-profit DDD Melbourne conference, and has written two books: Introducing Visual Studio 2010 with .NET 4 for Apress and Introducing .NET 4.5. His main interests are VR and web technologies.
I am a Lead Consultant at Readify a top Australian IT consultancy.
Virtual reality has undergone a renaissance recently with high performance consumer devices available at an ever more affordable price range. You may have wondered how you yourself could get involved and create these experiences yourself but been put off from learning a new language or framework.
But what you may not know is that you can utilize your existing web development knowledge to create some awesome experiences and in this course I’ll show you how. Some of the major topics that we will cover include:
Understanding the pro’s and con’s of using web technologies to develop VR experiences
Review the building blocks of VR development from WebVR to WebGL to Device orientation events and Three.JS
Explore VR focussed frameworks such as A-Frame and the brand new React VR
A deep dive into putting together 2 exciting examples – a science fiction based scene and a data visualisation
And by the end of this course you’ll know how to easily create these experiences yourself.