Description
Course info
Level
Intermediate
Updated
Nov 2, 2018
Duration
1h 59m
Description

In this course, VR Interaction Fundamentals, you will learn foundational knowledge of interactive VR. First, you will learn how to set up a VR Player Character. Next, you will create several types of interactable objects including buttons, throwables, and handheld shooting weapons. Finally, you will add a VR User Interface for a scoring system. When you’re finished with this Unity 3D and SteamVR course, you’ll not only create several VR Games, but also learn how you can apply these skills to create a variety of Interactive VR experiences. Software and Hardware required: Unity 3D, SteamVR Plugin, HTC Vive.

About the author
About the author

A true visionary entrepreneur and C level executive, Eric has been at the forefront of many breakthrough technologies and products over the last two decades including Mobile Applications, Virtual and Augmented Reality Experiences, Internet Development, Computer Graphics, Blockbuster Films, TV Shows, Games, and Social Media Applications.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Eric Weiss, and welcome to my course, VR Interactions with Unity. I'm the CEO of VHornet Games, a VR and AR game studio. Did you know that Palmer Luckey sold Oculus to Facebook for 2 billion dollars? And in May of 2018, Beat Saber made over 1 million dollars in its first week after launch. In this course, we're going to learn how to create interactive games using SteamVR in Unity for the HTC Vive. Some of the major topics that we'll cover include the SteamVR Unity plugin, creating the VR player and play area, integrating Vive controllers, and the interaction system, including grabbable objects in VR games. By the end of this course, you'll easily build two fun, interactive Vive carnival games. The first is a ball-throwing game, and the second is more of a first-person shooter. Before beginning the course, you should already be familiar with setting up the HTC Vive and basic knowledge of Unity 3D. I hope you'll join me on this journey to learn how to build interactive VR games with the VR Interactions with Unity course, at Pluralsight.