Course info
Oct 31, 2010
2h 36m

In this Softimage tutorial, we will learn the fundamentals of building a convincing walk cycle. This tutorial guides you through the process of creating a Walk Cycle in Softimage. One step at a time, we'll dissect the body mechanics of a walk. We'll learn how to create seamless cycles, we'll also explore ways we can add believable follow-through and weight, and even work with Animation Layers to, in the end, produce a walk that is natural, and that has a little personality. Software required: Softimage 2011 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] now you guys through this course, which covers how to create a walk cycle and sophomores now, believe it or not, it's very vital that we learned how to create a convincing walk cycle, not only because how often it's needed in production would also due to the fact that they pose unique challenges that we need to be aware of. And by breaking down and conquering these challenges, we can improve our skill set as animators. So that's our objective. In this course, when seven time will dissect the body, mechanics of a walk will learn the main positions that one goes through as they walk will learn how to create seamless cycles and will also explore ways we can add believable, followed through and wait to in the end, produce a walk that is natural and that has a little personality. We've also prepared some diagrams for you that service tools you can refer back to feed it. But enough said, Let's say we get right into voting a walk for our cared