Description
Course info
Rating
(165)
Level
Intermediate
Updated
September 15, 2014
Duration
2h 13m
Description

This course will cover the fundamentals of the Three.js library, which is best known for its usage in creating WebGL applications. We will start the course by looking at the history and use cases of WebGL, and then move on to meshes, loading models, lighting, materials, texture mapping, scene interaction, and how to integrate a physics engine into your applications. The course will wrap up by putting everything you have learned together to create a 3d version of the classic game, Frogger.

About the author
About the author

Alex works as a Software Development Lead. He runs the non-profit conference DDDMelbourne.com & wrote the books: Introducing .NET 4.0 & Introducing .NET 4.5 for Apress. When he’s not in front of a computer he enjoys CrossFit & cat videos.

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