Getting Started with Wijmo 3

Learn everything you need to know to install and start using Wijmo 3 and its 40+ visual widgets to design desktop and mobile-ready web apps that render progressively and adaptively on all modern browsers.
Course info
Level
Beginner
Updated
Feb 8, 2016
Duration
2h 46m
Table of contents
Description
Course info
Level
Beginner
Updated
Feb 8, 2016
Duration
2h 46m
Description

This course introduces web developers to Wijmo, a suite of JavaScript controls for web and mobile applications published by ComponentOne. This course focuses on Wijmo’s client-side only implementation and targets web browsers across all modern devices. It explores the editions of Wijmo (along with its licensing options), how to reference the Wijmo library; how to place, theme, and use Wijmo controls, and how to follow Wijmo best practices, including two-way binding a view model to view using KnockoutJS, and optimizing performance and managing dependencies asynchronously using RequireJS.

About the author
About the author

Jonathan Waldman is a Microsoft Certified Professional who specializes in Microsoft technologies. Jonathan has worked as a technical lead, team lead, developer, UX designer, instructor, and writer during the past few decades and has published articles covering a variety of technical subjects for Visual Basic Programmer's Journal, PC Magazine, and MSDN Magazine.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hello, I'm Jonathan Waldman with Pluralsight and this course is called Getting Started with Wijmo 3. I'm a Microsoft certified professional who's been developing User Interface Components and Complex User Interfaces for commercial and enterprise applications for decades. I designed this course to give you a comprehensive overview of Wijmo 3 so that you can begin writing Wijmo 3 powered apps on your own. Wijmo 3 is a member of the Wijmo product family offered by ComponentOne and it has the distinction of being one of the most comprehensive Web User Interface collections available with widgets that render properly on older and newer browsers and devices. In this course, I'll explain what Wijmo is and why you would want to use it. In the second module, I'll teach you how to obtain and setup Wijmo 3 and how to explore the included documentation and samples. In the third module, I'll discuss Wijmo 3's ties to jQuery UI and jQuery uMobile, and I'll survey each of the included widgets while showing brief demos of each in action. In modules four and five, I'll take you step by step through the process of building a custom modern MVVM web app from scratch that uses several Wijmo 3 widgets and that showcases a number of best practice programming concepts. I'll conclude the course with module six during which I'll show you how to make programming refinements to make Text Analyzer more responsive, to simplify its data binding code and to reduce its page footprint. If you have ever wanted to know what Wijmo 3 is all about, and you're eager to start coding, please join me as I teach you all you need to know in order to get started writing broadly compatible, cross browser adaptive touch aware web apps using Wijmo 3.