Course info
November 24, 2015
1h 40m

In this Unity tutorial, we'll learn how to take a scene from a 3D modeling package and use it effectively with an array of new techniques in Unity 5. Some of the major topics covered in this tutorial include: enlighten configuration, reflection and light probes, quality with performance, and an array of post effect applications. We'll be covering the aspects of Unity that will make your Unity 5 content stand out from the crowd. By the end of this Unity training, you'll have the creative freedom to develop many art styles and enhance the visual fidelity of your own games. Software required: Unity 5.

About the author
About the author

Michael Calver is a designer and CG Expert who has a proven ability to deliver varied, high-profile projects to large-scale and world-leading organizations.

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