Working with ShadowBox in ZBrush

In this ZBrush tutorial, we will learn to use ShadowBox in ZBrush 4 to create custom hard-surface objects. Software required: ZBrush 4.
Course info
Level
Intermediate
Updated
Oct 31, 2010
Duration
1h 18m
Table of contents
Description
Course info
Level
Intermediate
Updated
Oct 31, 2010
Duration
1h 18m
Description

In this ZBrush tutorial, we will learn to use ShadowBox in ZBrush 4 to create custom hard-surface objects. Zbrush has always been a great tool for sculpting and painting complex organic shapes. However, creating sharp, hard-surface pieces with complicated shapes has been more challenging. With ShadowBox in Zbrush 4, artists will have a much wider range of objects they're able to create. Software required: ZBrush 4.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] hi suggested with digital tutors a pixel logic. Other s training partner. Zebras has always been a great tool for sculpting and painting complex organic shapes. However, creating sharp, hard surface pieces with complicated shapes and apology has been a little bit more challenging for zebras artists. But with shadow box and zebras, four artists will have a much wider range of objects that they're able to create. In this course, we'll get a good basic knowledge of working with Shadow Box will look at several different ways to incorporate shadow box tools into our workflow, will explore the multiple masking brushes and how they can help create our shadow box meshes. We'll talk about techniques for drawing out those masks to create that kind of geometry that you're looking for will explore methods for a pending multiple shadow box. Objects to create interconnected pieces will also cover some topics that are related to Shadow Box. A little bit like the clip brushes and the matchmaker. Bush. So what's done? You'll have a great base understanding of Shadow Box and you'll be ready to start integrating it into your own projects. So with that, let's go ahead and get started