Description
Course info
Level
Intermediate
Updated
July 22, 2015
Duration
1h 55m
Description

Throughout these lessons, we'll look at ways of generating and using alphas and masks to detail geometry. We'll begin by exploring creative ways to generate libraries quickly and effectively. We will then use these libraries to detail a weapon model. Software required: Maya 2015, ZBrush 4R7, Photoshop CS6, Bitmap 2 Material, xNormal.

About the author
About the author

Kurt carries a varied set of skills beginning with 10 years of traditional experience as an architectural and advertising illustrator in Chicago.

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