Description
Course info
Level
Advanced
Updated
Apr 29, 2013
Duration
3h 50m
Description

In this Maya tutorial, we discover the process of creating smears using traditional concepts on a CG animation. We will start the project with a blocked animation. Then, we will begin talking about dynamic poses, line of action and silhouette, but also leading edge and how we build smear frames. Throughout the training we will spline the animation, cover hot keys to speed up your workflow, and talk a bit about the graph editor. We then leap into creating duplicate frames and smear frames similar to those created by 2D animators. By the end, not only will you know about smear frames and be able to apply some of the concepts that make 2D animation great, but you will also be able to spline your animation faster with better key poses. Software required: Maya 2012.

About the author
About the author

Andrew Conroy is the Lead Animation Faculty for the Art Institute of Salt Lake City. He has spent time in the games, animation and VFX industry.

More from the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone. My name is Andrew Conroy. I'm the lead animation faculty for the Art Institute in Salt Lake City. I teach the core classes and develop tools, rigs, and curriculum for the students. My latest project is Long Winter Studios, which is a group of professional filmmakers who work together to make short films, as well as release production-quality rigs for animators to download. Before I began teaching and running Long Winter, I was a senior animator for Rhythm & Hues. While with Rhythm, I had the pleasure of working on the Oscar-winning film, Life of Pie. Before that, I animated for Blue Sky on Ice Age 3. I'm going to show you some of the tips and tricks I learned from working on films like Ice Age and Life of Pie. In this course, we're going to learn how to make smear frames, as well as when you should use them and how. Some of the key takeaways from watching this course include learning how to get the most out of your breakdown poses, and talking about some abstract concepts for leading the viewers eye, and how to really push your poses to make them as graphic as possible, as well as a couple of polishing tips and tricks. By the end of the training, you'll have learned how to make awesome cartoon smear frames that will awe and inspire your audience. I'm excited to let you guys in on a few industry secrets and see what you come up with, so sign in and sign up. Let's get started.