Fundamentals of Arnold for Maya

Arnold is the production quality render engine that comes included with Maya. This course will get you up to speed with one of the most powerful and easy to use render engines on the market in Arnold. Software required: Maya 2017, Arnold 1.4.1.1.
Course info
Rating
(14)
Level
Beginner
Updated
June 6, 2017
Duration
6h 38m
Table of contents
Arnold Basics
39m 39s
Description
Course info
Rating
(14)
Level
Beginner
Updated
June 6, 2017
Duration
6h 38m
Description

Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you'll learn the fundamentals of Arnold for Maya. First, you'll start off with learning some of the basics like how ray depth works. Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing. Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1

About the author
About the author

Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.

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