Fundamentals of Arnold for Maya

Arnold is the production quality render engine that comes included with Maya. This course will get you up to speed with one of the most powerful and easy to use render engines on the market in Arnold. Software required: Maya 2017, Arnold 1.4.1.1.
Course info
Rating
(56)
Level
Beginner
Updated
Mar 16, 2017
Duration
6h 39m
Table of contents
Course Overview
Arnold Basics
Using a Linear Workflow with Arnold
Lighting Basics in Arnold
Using Specialized Lights in Arnold
Using Arnold Materials
Texturing with Arnold
Rendering Effects with Arnold
Arnold Render Output
Description
Course info
Rating
(56)
Level
Beginner
Updated
Mar 16, 2017
Duration
6h 39m
Description

Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you'll learn the fundamentals of Arnold for Maya. First, you'll start off with learning some of the basics like how ray depth works. Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing. Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

More from the author
Texturing Game Characters in Substance Painter
Intermediate
4h 44m
Mar 15, 2018
More courses by Eddie Russell