Description
Course info
Level
Intermediate
Updated
Nov 1, 2012
Duration
3h 17m
Description

In this MARI tutorial, we will walk through the process of texturing our Mustang asset to look like a rally car. After learning how to setup our MARI project, we'll get started by learning how to plan out our diffuse textures using a simple base of flat colors. From here, we will learn how we can use MARI's layered painting unproject and project workflow to move our artwork seamlessly from Adobe Illustrator to Adobe Photoshop and finally into MARI. Next, we will learn how Mari's stencil features can help us to apply sponsor decals to our rally car. Finally, we will paint several passes of dirt over our vehicle before baking and exporting our texture maps. After completing this tutorial, you will have knowledge of a workflow that can be used to texture a Rally Car using Illustrator, Photoshop and MARI. Software required: MARI 1.5v1, Illustrator CS6, Photoshop CS6.

About the author
About the author

Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.

More from the author
Texturing Game Characters in Substance Painter
Intermediate
4h 45m
Mar 15, 2018
More courses by Eddie Russell
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello and welcome to this series of lessons focusing on automotive texturing in MARI. Presented by Digital Tutors. My name is Eddie and I'll be walking you through the process of texturing our Mustang asset as a rally car here in MARI. After learning how to set up our MARI project, we'll get started by learning how to plan out our diffuse textures using a simple base of flat colors. From here, we'll learn how we can use MARI's Layered Painting Unproject and Project workflow to move our artwork seamlessly from Adobe Illustrator to Adobe Photoshop and, finally, into MARI. Next, we'll learn how MARI's stencil features can help us to apply sponsor decals to our rally car. And, finally, we'll paint several passes of dirt over our vehicle before baking and exporting out our texture maps. After completing this course, you'll have knowledge of a workflow that can be used to texture a rally car using Illustrator, Photoshop, and MARI. So, let's go ahead and get started with our next lesson.