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Automotive Texturing in MARI

In this MARI tutorial, we will walk through the process of texturing our Mustang asset to look like a rally car. Software required: MARI 1.5v1, Illustrator CS6, Photoshop CS6.

Intermediate
3h 17m
(0)

Created by Eddie Russell

Last Updated Feb 28, 2019

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  • Course

Automotive Texturing in MARI

In this MARI tutorial, we will walk through the process of texturing our Mustang asset to look like a rally car. Software required: MARI 1.5v1, Illustrator CS6, Photoshop CS6.

Intermediate
3h 17m
(0)

Created by Eddie Russell

Last Updated Feb 28, 2019

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What you'll learn

In this MARI tutorial, we will walk through the process of texturing our Mustang asset to look like a rally car. After learning how to setup our MARI project, we'll get started by learning how to plan out our diffuse textures using a simple base of flat colors. From here, we will learn how we can use MARI's layered painting unproject and project workflow to move our artwork seamlessly from Adobe Illustrator to Adobe Photoshop and finally into MARI. Next, we will learn how Mari's stencil features can help us to apply sponsor decals to our rally car. Finally, we will paint several passes of dirt over our vehicle before baking and exporting our texture maps. After completing this tutorial, you will have knowledge of a workflow that can be used to texture a Rally Car using Illustrator, Photoshop and MARI. Software required: MARI 1.5v1, Illustrator CS6, Photoshop CS6.

Automotive Texturing in MARI
Intermediate
3h 17m
(0)
Table of contents

About the author
Eddie Russell - Pluralsight course - Automotive Texturing in MARI
Eddie Russell
215 courses 4.6 author rating 1181 ratings

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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