In this Adobe Illustrator tutorial, we'll be teaching you essential workflows, terms, and techniques to help you get started with Vector Drawing. We'll start off by learning the difference between pixel-based and vector art. From here we'll break down the anatomy of vector art learning about each important component. Next we'll move forward and learn about object selection and transformation before mastering the manipulation of anchor points. After that, we'll focus on creating and assigning attributes to our vector shapes before wrapping things up by learning about object organization, layering, and converting raster graphics to vectors. After completing this training, you will have a good understanding of the basic terms, tools, and techniques you'll need in order to be successful with vector drawing. Software required: Illustrator CS6.
Introduction and Project Overview Introducing the Beginner's Guide to Vector Drawing, a fundamental learning series brought to you by Digital-Tutors, the world's largest online CG training library. My name is Eddie, and I'll be teaching you the essential workflows, terms, and techniques to help you get started with vector drawing. We'll start off by learning how vector drawing differs from creating pixel-based artwork. We'll then begin exploring many critical aspects of vector drawing in Illustrator, such as the anatomy of vector objects, selecting and transforming vector objects, anchor point manipulation, assigning attributes to vector objects, ways to create vector objects, object layering and organization, and many other concepts that will provide you with a solid foundation and understanding of vector drawing and its capabilities. This series of step-by-step videos were developed with new Illustrator artists in mind, so we will be moving at a steady, easy to follow pace, making sure you understanding terms and basic techniques. So let's go ahead and get started with our next lesson where we'll learn the difference between pixel-based and vector artwork.