In this series of lessons, we'll work to build a finished vector logo based on an initial sketch. We'll start by quickly exploring both the initial sketched idea and the final vector outcome of our logo. From there, we'll proceed to build a gear out of some simple shapes that we can duplicate throughout our logo. Next, we'll begin positioning the key elements of our logo and use the live trace feature within Illustrator to convert raster artwork to vector for use in the logo. We'll move on and add both secondary type and color to the logo then finish up by fine tuning all the elements within the design. Software required: Illustrator CS4.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.