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Designing a Game Boss in Photoshop

In this Photoshop tutorial, we will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art.

Intermediate
3h 10m
(3)

Created by Eddie Russell

Last Updated Sep 04, 2018

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  • Course

Designing a Game Boss in Photoshop

In this Photoshop tutorial, we will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art.

Intermediate
3h 10m
(3)

Created by Eddie Russell

Last Updated Sep 04, 2018

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What you'll learn

In this Photoshop tutorial, we will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art. We'll get started by establishing a road map for our game boss where we'll talk about the story, the environment, and the approach we'll be taking. From here we'll begin sketching our concept using a loose, gestural approach. We'll continue adding to our sketch until we are satisfied, and ready to render out the shadows and highlights using grayscale values. Once the forms of our creature have been properly realized using only shades of gray, we will begin applying color to our concept. We'll wrap up this tutorial by adding a few finishing touches to our image. After completing this training, you'll be familiar with the tools, techniques, and workflows that can be used to create your own concept art for a worthy game boss.

Designing a Game Boss in Photoshop
Intermediate
3h 10m
(3)
Table of contents

About the author
Eddie Russell - Pluralsight course - Designing a Game Boss in Photoshop
Eddie Russell
215 courses 4.6 author rating 1181 ratings

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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