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Designing a Game Boss in Photoshop

by Eddie Russell

In this Photoshop tutorial, we will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art.

What you'll learn

In this Photoshop tutorial, we will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art. We'll get started by establishing a road map for our game boss where we'll talk about the story, the environment, and the approach we'll be taking. From here we'll begin sketching our concept using a loose, gestural approach. We'll continue adding to our sketch until we are satisfied, and ready to render out the shadows and highlights using grayscale values. Once the forms of our creature have been properly realized using only shades of gray, we will begin applying color to our concept. We'll wrap up this tutorial by adding a few finishing touches to our image. After completing this training, you'll be familiar with the tools, techniques, and workflows that can be used to create your own concept art for a worthy game boss.

About the author

Eddie began teaching creative professionals over ten years ago for Digital Tutors. In 2014 Digital Tutors was acquired by Pluralsight and he continued his focus on creating high quality training for artists in both the film and games industries. With a background in graphic design and illustration Eddie has always been focused on visual appeal. This can be seen through his courses in which he shares secrets for achieving production level quality for concept art, illustrations, textures, mater... more

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