Designing a Scary Female Monster in ZBrush
In this ZBrush tutorial,, we will learn how to create a scary creature with ZBrush, starting from the basic blocked-in meshes and finishing with high-res details and textures. Software required: ZBrush4R5.
What you'll learn
In this ZBrush tutorial we will learn how to create a scary creature with ZBrush, starting from the basic blocked-in meshes and finishing with high-res details and textures. Throughout these lessons we will learn the key features to design a memorable and terrifying female monster within ZBrush. We'll start by using a concept painting that we'll use as source of inspiration and then move to ZBrush. In ZBrush, we'll block out a basic mesh using the DynaMesh feature. Eventually, we'll start to add details and paint a very complex texture map. We'll also learn how sometimes design ideas can change even when the design is almost ready. Get ready for some scary stuff! Software required: ZBrush4R5.
Table of contents
- Taking a Look at the Concept 13m
- Basic Block-up with DynaMesh 25m
- Developing the Design Further 27m
- Detailing Our Mannequin 17m
- Color Coating Our Mannequin 27m
- Design Change and Some More Sculpting 12m
- Advanced Texturing 20m
- Finishing Our Texture Map 18m
- A Major Design Change and Render Settings 20m