Fabrizio got his start doing commercials for Italian television doing small maquettes and modeling digitally in Maya. He then moved internationally to relocate in Tokyo. He began to work as a freelancer for Origami Digital in Hollywood. Soon film work followed, working with Neill Blomkamp at Peter Jackson’s Wingnut Films as a freelance creature designer and texture artist. He has been lead creature designer at Production IG (the famous studio that made Ghost in the Shell) based in Tokyo. Fabrizio now works as a freelance creature designer and teacher based out in Italy with a broad range of clients. Services include concept, clay, illustration, teaching, workshops, digital maquettes for films, commercials and video games. Fabrizio’s studio is based in Latina and Rome (Italy) and is available for remote freelance and subcontracting.
Avg Course Ratings
Courses by Fabrizio
CourseConceptualizing 3D Horror Models in ZBrushIntermediate4h 37mMay 23, 2016
CourseDesigning a Surreal Female Character in ZBrushAdvanced2h 31mAug 19, 2013
CourseDesigning a Scary Female Monster in ZBrushAdvanced2h 60mMay 20, 2013
CourseMonster Sculpting Techniques in ZBrushAdvanced3h 22mAug 1, 2012
CourseDesigning Scary Film Monsters in ZBrushAdvanced2h 56mJul 1, 2012