
Fabrizio Bortolussi
PLURALSIGHT AUTHOR
Fabrizio got his start doing commercials for Italian television doing small maquettes and modeling digitally in Maya. He then moved internationally to relocate in Tokyo. He began to work as a freelancer for Origami Digital in Hollywood. Soon film work followed, working with Neill Blomkamp at Peter Jackson’s Wingnut Films as a freelance creature designer and texture artist. He has been lead creature designer at Production IG (the famous studio that made Ghost in the Shell) based in Tokyo. Fabrizio now works as a freelance creature designer and teacher based out in Italy with a broad range of clients. Services include concept, clay, illustration, teaching, workshops, digital maquettes for films, commercials and video games. Fabrizio’s studio is based in Latina and Rome (Italy) and is available for remote freelance and subcontracting.
Courses Authored
5
Topics Authored
Creative Professional
Total Ratings
Avg Course Ratings
Courses by Fabrizio
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CourseConceptualizing 3D Horror Models in ZBrushIntermediate4h 36mMay 23, 2016
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CourseDesigning a Surreal Female Character in ZBrushAdvanced2h 30mAug 19, 2013
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CourseDesigning a Scary Female Monster in ZBrushAdvanced2h 59mMay 20, 2013
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CourseMonster Sculpting Techniques in ZBrushAdvanced3h 21mAug 01, 2012
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CourseDesigning Scary Film Monsters in ZBrushAdvanced2h 55mJul 01, 2012