Designing Scary Film Monsters in ZBrush
In this ZBrush tutorial, we will learn how to sculpt and texture a detailed monster. Software required: ZBrush 4R3.
What you'll learn
In this ZBrush tutorial, we will learn how to sculpt and texture a detailed monster. Throughout these series of lessons, we will cover all of the aspects of designing a scary creature within ZBrush using alternative techniques. In the first video, we will see some examples of scary imagery as well as a sneak peek of an upcoming short film which is all covered up with the word "fear". Eventually, we will start blocking out the main shapes using a very simple base mesh sculpted from a 3D sphere, detail it, texture it using just simple brushes and alphas, and add some quick fur. In the end, we will render out a turntable and talk about creativity, workflows, and how to boost your creativity with the help of TM: transcendental meditation. Software required: ZBrush 4R3.
Table of contents
- Thoughts About Scary Designs and the Word Fear 14m
- Blocking out the Base Meshes 12m
- Shaping the Main Areas of the Model 11m
- Evaluating and Discovering the Surface 11m
- First Phase of Detailing 15m
- Second Phase of the Detail Process 11m
- Adding Smaller Details to the Surface 12m
- Completing the Surface Details 9m
- Color Coating Our Creature 8m
- Texturing Using Brushes and Alphas 14m
- Keeping the Texture Tight While Adding More Details 14m
- Having Fun with Colors, Brushes and Shapes 9m
- Texturing the Back of Our Creature 8m
- Final Texturing and Making Quick Fur with FiberMesh 17m
- Final Turntable and Some Tips on Creativity 12m