When it comes to creating 3D character models, nothing is more beneficial to a modeler than a good model sheet created by the concept artist. A model sheet serves as a roadmap for the modeler as he goes through the process of recreating a character in 3D space. In this course, we will learn how to create each of the three important views of our character that a modeler will need on a standard model sheet. To get started, we will examine a concept sketch and begin to translate the details into a front view of our character. After completing the front view, we will move on to the back view and finally the side view. Along the way we'll learn about various tools and techniques here in SketchBook Pro that will help make our job easier. Things like selections, layers, transformations and brushes are all tools at our disposal in creating our final model sheet. And once you've drawn a model sheet with symmetry inside of SketchBook Pro, you won't want to do it any other way. By the end of this training, you will have a completed model sheet that is ready to be used in the creation of a 3D character. Software required: SketchBook Pro 6.1.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.