Description
Course info
Level
Intermediate
Updated
Apr 29, 2014
Duration
2h 14m
Description

When it comes to creating textures for assets, often times an artist will immediately reach for photographs to use. While this can be effective, so can painting all of your textures from scratch. If you know how to paint the texture you are looking for by hand, then you don't have to spend time hunting down an image you can use. In this tutorial, we'll work step by step through texturing our warthog warrior chieftain asset using nothing but paint and brushes here in Mudbox. We'll get started by focusing just on the diffuse color and learning how we can begin to limit our color options by establishing a color palette. From here we'll learn an order to lay down our color in that can be used on any asset. We'll also learn how to structure the addition of detail as we progress through our textures. After wrapping up the diffuse map, we'll then move on and paint a bump map, specular map and even an incandescent map for our character. After finishing this training, you will have learned a workflow that you can use as you begin handing painting textures for your assets. Software required: Mudbox 2014.

About the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, I'm Eddie with digital tutors. An auto dis authorized publisher in this series of tutorials will be learning about some essential strategies that you'll need to know as you begin to create handpainted textures for your own assets. When it comes to creating textures for your assets, often times an artist will immediately reach for photographs to use. While this can be effective, so campaigning all of your textures from scratch. If you know how to paint the texture you're looking for by hand, then you don't have to spend time hunting down an image you can use in. This course will work step by step through texting are Warthog Warrior Chieftain Asset using nothing but painting brushes here inside of mud box. We'll get started by focusing just on the diffuse color and learning how we can begin to limit our color options by establishing a color palette. From here will learn in orderto lay down our color in that could be used on any asset that we work on. We'll also learn how to structure the addition of detail as we progress through our textures. After wrapping up, the diffuse map will then move on and paint a bump map, a speculum app and even an incandescent Matt for our character. After finishing this course, she'll had learned a workflow that you can use as you begin hand painting textures for your assets. So let's go and get started with our next lesson.