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Creating a Floater Pack in Maya

by Kurt Williams

In this Maya tutorial, we'll look at ways of generating and distributing "floaters" to detail geometry. Software required: Maya 2015, ZBrush 4R7, Photoshop CS6, xNormal, CrazyBump, NDO, dDO.

What you'll learn

n this Maya tutorial, we'll look at ways of generating and distributing "floaters" to detail geometry. We'll explore 3D and 2D methods of creation, including uses across multiple applications and a few ways to work around road-blocks when adding detail. The project files include over 250 floaters and tileable textures to get you started immediately. By the end of this Maya training, you'll be able to save more time by using floaters in your modeling process. Software required: Maya 2015, ZBrush 4R7, Photoshop CS6, xNormal, CrazyBump, NDO, dDO.

About the author

Kurt carries a varied set of skills beginning with 10 years of traditional experience as an architectural and advertising illustrator in Chicago. Luckily, traditional skills were enough to find work as a video game artist in the 90's when Kurt received his first video game job for Midway Games on an arcade touch-screen game called Touchmaster. This lead to roles on some of Midway's AAA console titles such as Stranglehold and Mortal Kombat as an Environment and Lead Environment Artist. More recen... more

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