Flooding a City with Bifrost in Maya

In this Maya tutorial, we'll go over the process of creating realistic water effects to flood a city using Bifrost. Software required: Maya 2015.
Course info
Level
Advanced
Updated
Dec 9, 2014
Duration
1h 54m
Table of contents
Description
Course info
Level
Advanced
Updated
Dec 9, 2014
Duration
1h 54m
Description

In this Maya tutorial, we'll go over the process of creating realistic water effects to flood a city using Bifrost. Water has always been a difficult effect to reproduce. Maya 2015 introduces Bifrost, a liquid simulation engine capable of handling water simulation of any size. Throughout these lessons we'll use Bifrost to create a giant wave that floods a city street. By the end of this Maya training, you'll understand how to add water and achieve your desired results with any scene. Software required: Maya 2015.

About the author
About the author

Todd Palamar has worked in the computer animation industry for 23-years.

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