Todd Palamar has worked in the computer animation industry for 23-years. His career started at a young age doing traditional special effects work on several direct to video movies. He later transitioned from film to games, working on numerous video games, including Sega of Japan’s coin-operated title Behind Enemy Lines, as well as Dukes of Hazzard and Trophy Buck 2 for the Sony PlayStation console. Todd taught computer animation for 6 years at Full Sail University in Winter Park, Florida. During this time, he received numerous accolades as an outstanding educator. Todd currently is a Technical Artist at a game company in Central Florida. He also runs his own company, Surrealistic Producing Effects, making and distributing his own movies. Todd has written numerous books, among them Maya Cloth for Characters (Surrealistic Producing Effects, 2008,) Maya Studio Projects: Dynamics (Sybex, 2009,) and Mastering Autodesk Maya 2015 (Sybex, 2014.) You can see more of Todd’s work on his company’s website, www.speffects.com.
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Courses by Todd
CourseMaya Dynamics: Combining nCloth and BifrostIntermediate1h 33mDec 11, 2017
CourseMaya Character and Environment FX with Bifrost and XGenIntermediate2h 12mMar 8, 2017
CourseSimulating Interactions Between Skin and Blood in MayaIntermediate2h 23mApr 28, 2016
CourseCreating a Car Crash in MayaAdvanced2h 4mFeb 23, 2015
CourseFlooding a City with Bifrost in MayaAdvanced1h 54mDec 9, 2014