
Todd Palamar
Pluralsight Author
Todd Palamar has worked in the computer animation industry for 23-years. His career started at a young age doing traditional special effects work on several direct to video movies. He later transitioned from film to games, working on numerous video games, including Sega of Japan's coin-operated title Behind Enemy Lines, as well as Dukes of Hazzard and Trophy Buck 2 for the Sony PlayStation console. Todd taught computer animation for 6 years at Full Sail University in Winter Park, Florida. During this time, he received numerous accolades as an outstanding educator. Todd currently is a Technical Artist at a game company in Central Florida. He also runs his own company, Surrealistic Producing Effects, making and distributing his own movies. Todd has written numerous books, among them Maya Cloth for Characters (Surrealistic Producing Effects, 2008,) Maya Studio Projects: Dynamics (Sybex, 2009,) and Mastering Autodesk Maya 2015 (Sybex, 2014.) You can see more of Todd's work on his company's website, www.speffects.com.
Topics Authored
Creative Professional
Courses Authored
5
Total Ratings
26
Avg Course Ratings
4.8
Courses by Todd
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No labs authored.
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Course
Simulating Interactions Between Skin and Blood in MayaRETIREDIntermediate
2h 22m 59s
Dec 21, 2022
Course
Maya Character and Environment FX with Bifrost and XGenRETIREDIntermediate
2h 11m 32s
Dec 17, 2022
(16)Course
Maya Dynamics: Combining nCloth and BifrostRETIREDIntermediate
1h 32m 49s
Dec 14, 2022
Course
Creating a Car Crash in MayaRETIREDAdvanced
2h 4m 9s
Jul 31, 2021
Course
Flooding a City with Bifrost in MayaRETIREDAdvanced
1h 54m 10s
Jul 31, 2021