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Maya Character and Environment FX with Bifrost and XGen

This course will focus on Maya's Generation and Simulation tools with a strong emphasis on recently added features throughout Maya. The goal is to create an extended tracking shot that moves deep into a haunted swamp. Software required: Maya 2017.

Intermediate
2h 11m
(16)

Created by Todd Palamar

Last Updated Dec 17, 2022

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  • Course

Maya Character and Environment FX with Bifrost and XGen

This course will focus on Maya's Generation and Simulation tools with a strong emphasis on recently added features throughout Maya. The goal is to create an extended tracking shot that moves deep into a haunted swamp. Software required: Maya 2017.

Intermediate
2h 11m
(16)

Created by Todd Palamar

Last Updated Dec 17, 2022

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What you'll learn

Go on the journey of learning environment and character creation. In this course, Maya Character and Environment FX with Bifrost and XGen, you'll learn techniques for building trees with Paint Fx, populating terrain with XGen and creating a creature using a liquid simulation. First, you'll discover how to build a tree from scratch with Paint FX. Next, you'll explore how to use expressions with XGen. Then, you'll create a dripping mud monster using the Bifrost liquid simulation. Finally, you'll learn how to render fog and using Arnold shaders. By the end of this course, you'll know how to build a forest of your own and bring it alive with mud and water. Software required: Maya 2017.

Maya Character and Environment FX with Bifrost and XGen
Intermediate
2h 11m
(16)
Table of contents

About the author
Todd Palamar - Pluralsight course - Maya Character and Environment FX with Bifrost and XGen
Todd Palamar
5 courses 4.8 author rating 26 ratings

Todd Palamar has worked in the computer animation industry for 23-years.

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