Maya Character and Environment FX with Bifrost and XGen

This course will focus on Maya's Generation and Simulation tools with a strong emphasis on recently added features throughout Maya. The goal is to create an extended tracking shot that moves deep into a haunted swamp. Software required: Maya 2017.
Course info
Rating
(14)
Level
Intermediate
Updated
Mar 8, 2017
Duration
2h 11m
Table of contents
Description
Course info
Rating
(14)
Level
Intermediate
Updated
Mar 8, 2017
Duration
2h 11m
Description

Go on the journey of learning environment and character creation. In this course, Maya Character and Environment FX with Bifrost and XGen, you'll learn techniques for building trees with Paint Fx, populating terrain with XGen and creating a creature using a liquid simulation. First, you'll discover how to build a tree from scratch with Paint FX. Next, you'll explore how to use expressions with XGen. Then, you'll create a dripping mud monster using the Bifrost liquid simulation. Finally, you'll learn how to render fog and using Arnold shaders. By the end of this course, you'll know how to build a forest of your own and bring it alive with mud and water. Software required: Maya 2017.

About the author
About the author

Todd Palamar has worked in the computer animation industry for 23-years.

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