This course will teach you to use Maya to simulate violence and damage on a zombie character. You'll learn to use pre-scored geometry and use the character as a fillable container, and use nCloth to simulate skin, Bifrost liquid to simulate blood, and get the two tools to interact with one another inside Maya. By the end of this course, you'll understand how to use skin and blood simulation in a variety of scenarios for your characters. Software required: nCloth, Bifrost, Maya 2016.
Course Overview Hi everyone. My name is Todd Palamar. I'm a technical artist at a game company in Central Florida, as well as a digital filmmaker. In this course, we're going to learn techniques for smashing, squashing, and ripping apart a zombie. Some of the key takeaways from watching this course include, learning how to use nCloth to simulate skin, using Bifrost liquid to simulate blood, and getting nCloth and Bifrost to interact with each other. By the end of the training, you will have learned how to inflict all sorts of damage to your favorite undead character. I'm excited to work with Pluralsight and to share these techniques with you.