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Fusion 360 and ZBrush for Iterative Design

by Ian Southwell

Rapid prototyping through 3D printing is the most time-efficient way to create iterative changes to a design. This course shows how to use Fusion 360 and ZBrush for rapid prototyping to meet a client's evolving needs. Software required: Fusion 360, ZBrush, Meshmixer.

What you'll learn

Have you ever worked on a design that needed to be revised over and over?
If so, this course, Fusion 360 and ZBrush for Iterative Design, is the perfect course for you, because it will show you how to produce a design that can be changed on the fly.

  • First, you will build a variable base of your design.
  • Next, apply your own aesthetic style to the design
  • Finally, you will learn where you can send your design to be mass produced
When you're finished with this modeling and sculpting course, you'll not only understand how to think ahead and understand Zbrush product design but also be set up to save time on future projects with some automated help.

Software required: Fusion 360, ZBrush, Meshmixer.

About the author

While attending the Academy of Art University in San Francisco, Ian decided to take his love for 3D virtual worlds and make it a career. After graduating, Ian gained working knowledge of building a game from first concept, to final bug testing. From a initial design sketches through a digital sculpt in Zbrush to a 3D printed object to a cast metal product, he also understands the pipeline of product design. He continues to take classes to expand his knowledge and skill sets. Ian now works for O... more

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