While attending the Academy of Art University in San Francisco, Ian decided to take his love for 3D virtual worlds and make it a career. After graduating, Ian gained working knowledge of building a game from first concept, to final bug testing. From a initial design sketches through a digital sculpt in Zbrush to a 3D printed object to a cast metal product, he also understands the pipeline of product design. He continues to take classes to expand his knowledge and skill sets. Ian now works for Omerica Organic/Omerica MFG as a Digital Sculptor and Product Designer, teaches at The Rocky Mountain College of Art and Design, and takes commissions as a freelance artist. Translating what he has learned while working as a professional commercial artist, Ian molds and crafts the next generation of artists for their professional life.
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