Creating a Game-Ready Sci-Fi Environment in Maya

In this Maya tutorial we will learn how to create a game-ready environment. Software required: Maya 2013, Mudbox 2013, Photoshop 2013.
Course info
Rating
(11)
Level
Advanced
Updated
Aug 19, 2013
Duration
2h 21m
Table of contents
Description
Course info
Rating
(11)
Level
Advanced
Updated
Aug 19, 2013
Duration
2h 21m
Description

In this Maya tutorial we will learn how to create a game-ready environment. Throughout these lessons we will develop an environment that is both visually appealing and developed using efficient techniques. From concept art to a game-engine-ready environment, we will go through the entire process while learning proven tips and tricks along the way. Some textures used in this course sourced from http://www.mayang.com/textures Software required: Maya 2013, Mudbox 2013, Photoshop 2013.

About the author
About the author

Roel Coucke is a 3D generalist, specialized in developing hard surface assets and environments, advanced shaders, and tools.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Welcome. I'm an independent 3D generalist, with a degree in both 3D art and programming. I'm specialized in hard surface assets, environments, procedural stages, and destruction. With my technical background, I'm always looking for ways to improve workflows, and develop tools during the process. I have worked on a couple of multiplayer maps for Killzone 3 and Guerrilla Games Amsterdam, and I've done some work on Killzone 4 as well. We will start the tutorial by blocking out the environment from concept art. Then we will extract and block out into modules, and add high poly details using efficient high poly techniques. We will enwrap the low poly modules with efficient UV overlapping, and bake occlusion and normal data into textures. We will create realistic textures using Photoshop, and paint extra details with Mudbox. The end result is a game environment ready to be exported to your favorite game engine. Thank you for watching, and I hope you enjoy the tutorial.