'Infiltrator' Production Pipeline Volume 1: Concept Design & Storyboarding

In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline. Software required: Photoshop CS5.
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
4h 11m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
4h 11m
Description

In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline. We'll get started by learning how we can quickly generate several rough ideas for our character concept using simple silhouettes. From there, we'll choose our favorite silhouette and begin drawing the rough line work of our character. Once we've finished, we'll begin refining and cleaning up the line work to prepare it for color. Next, we'll learn one method of painting color values onto our character and blending them to create the illusion of a 3 dimensional image. Finally, we'll walk through the storyboarding of a short animated sequence for our character. After completing this course, you will have a good idea of how to create and develop a character for animation. You'll also understand how to go about storyboarding out an animated sequence for a character. Software required: Photoshop CS5.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello and welcome to this series of lessons dedicated to creating a character concept and storyboards for an animated sequence presented by digital tutors and Adobe authorized training partner. My name is Eddie, and I'll be walking through my process in designing this character in creating storyboards and Photoshopped. We'll get started by learning how we can quickly generate several rough ideas for our character concept. Using simple silhouettes from there will choose our favorite silhouette and begin drawing the rough line work of our character. Once we finished will begin refining and cleaning up this line work to prepare it for color. Next, we'll learn one method of painting color values onto our character and blending them to create the illusion of a three dimensional image. Finally, will walk through storyboarding out a short animated sequence for a character. After completing this course, you should have a good idea of how to create and develop a character for animation. You'll also understand how to go about storyboarding out an animated sequence for the character. So let's go and get started with our next lesson.