'Infiltrator' Production Pipeline Volume 1: Concept Design & Storyboarding

In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline. Software required: Photoshop CS5.
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
4h 12m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
4h 12m
Description

In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline. We'll get started by learning how we can quickly generate several rough ideas for our character concept using simple silhouettes. From there, we'll choose our favorite silhouette and begin drawing the rough line work of our character. Once we've finished, we'll begin refining and cleaning up the line work to prepare it for color. Next, we'll learn one method of painting color values onto our character and blending them to create the illusion of a 3 dimensional image. Finally, we'll walk through the storyboarding of a short animated sequence for our character. After completing this course, you will have a good idea of how to create and develop a character for animation. You'll also understand how to go about storyboarding out an animated sequence for a character. Software required: Photoshop CS5.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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