Course info
Apr 16, 2014
3h 8m

Throughout these lessons we will take a look at different ways to light an interior scene using Arnold for Maya. We will cover setting up our shaders and using different light sources to create different moods in our image. We will also take a look at Arnold render settings and its shader-based AOVs. By the end of this training you should be more familiar with getting the look you want in an interior scene. Software required: Maya 2014, Arnold for Maya MtoA

About the author
About the author

Miguel de los Rios is a 3D lighting artist and digital compositor currently based in Spain.

More from the author