Description
Course info
Level
Intermediate
Updated
Jul 2, 2014
Duration
1h 42m
Description

We'll get started by learning about Maya's Render View and many of the tools that tie directly to it that are related to the rendering process. From here we'll learn about render engines and what purpose they serve in the rending process. Next we'll learn how we can begin to specify what gets rendered and at what quality it renders out at. To wrap this training up, we'll learn about the process of batch rendering and how we can use it to render still frames or animated sequences. After completing this tutorial, you will have all the knowledge you need to dive in and start rendering your scenes inside Maya.

About the author
About the author

Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.

More from the author
Texturing Game Characters in Substance Painter
Intermediate
4h 45m
Mar 15, 2018
UV Mapping Game Characters in Maya
Intermediate
3h 23m
Mar 15, 2018
More courses by Eddie Russell