We'll get started by learning about Maya's Render View and many of the tools that tie directly to it that are related to the rendering process. From here we'll learn about render engines and what purpose they serve in the rending process. Next we'll learn how we can begin to specify what gets rendered and at what quality it renders out at. To wrap this training up, we'll learn about the process of batch rendering and how we can use it to render still frames or animated sequences. After completing this tutorial, you will have all the knowledge you need to dive in and start rendering your scenes inside Maya.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.