Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Introduction to Shading Networks in Maya

In this Maya tutorial, we'll get a fundamental look at what shading networks are and how to create them. Software required: Maya 2016.

Intermediate
3h 32m
(9)

Created by Eddie Russell

Last Updated Jul 31, 2021

Course Thumbnail
  • Course

Introduction to Shading Networks in Maya

In this Maya tutorial, we'll get a fundamental look at what shading networks are and how to create them. Software required: Maya 2016.

Intermediate
3h 32m
(9)

Created by Eddie Russell

Last Updated Jul 31, 2021

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

In this Maya tutorial, we'll get a fundamental look at what shading networks are and how to create them. No matter if you are a modeler, an animator, a texture artist, or a rendering artist, this course is where you should start when learning how to work with shading networks. To get started, we'll spend several lessons inside of Maya's Hypershade, just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry, but we'll also learn how to create nodes, connect nodes together, and how to examine their connections. From here, we'll focus on learning how to use some of the most common nodes in the Hypershade. From 2D and 3D textures to file nodes, we'll learn about several nodes that you'll start incorporating into your daily workflow to create things like bump or displacement and even solve reflection and refraction issues. By the end of this Maya training, you'll have a solid foundation to begin building on when it comes to shading networks. Software required: Maya 2016.

Introduction to Shading Networks in Maya
Intermediate
3h 32m
(9)
Table of contents

About the author
Eddie Russell - Pluralsight course - Introduction to Shading Networks in Maya
Eddie Russell
215 courses 4.6 author rating 1181 ratings

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

Get started with Pluralsight