Description
Course info
Level
Beginner
Updated
Jul 15, 2013
Duration
3h 36m
Description

For many artists, there has always been a distinct difference between creating vector artwork and creating pixel-based artwork. SketchBook Designer recognizes that both styles can work seamlessly together to create some really amazing images. In this tutorial, we will focus on getting you up to speed and working inside SketchBook Designer quickly. We will start off by learning about the interface and how we can begin to customize the SketchBook Designer canvas. From here we will learn how SketchBook Designer implements a layer based workflow using both paint and vector layers. Next we will spend some time learning how to use and customize brushes for both paint and vectors before moving on and learning how to manipulate the vector curves we create. Before wrapping up this tutorial, we will learn also learn about things like making pixel selections, transformations, masking, flood fills, and symmetry drawing. After going through this training, you will have a firm grasp on this powerful drawing application. Software required: SketchBook Designer 2014.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello, I'm Edie. With digital tutors and auto deaths, Authorized publisher in this series of tutorials will take an introductory look at many of the tools and techniques for working and sketchbook designer. For many artists, there has always been a distinct difference between creating vector artwork and creating pixel based on sketchbook. Desire recognizes that both styles can work seamlessly together to create some really amazing images in this course will focus on getting you up to speed and working inside sketchbook designer Quickly. We'll start off by learning about the interface and how we can get to customize the sketchbook designer canvas. From here, we'll learn how sketchbook designer implements a layer based workflow using both paint and vector layers. Next, we'll spend some time learning how to use and customized brushes for both paint and vectors before moving on and learning how to manipulate the vector curves that we create. Before wrapping this course up, we will learn about things like making pixel selections, transformations, masking, flood fills and symmetry drawing. After going through this course, she'll have a firm grasp on this powerful drawing application. So let's go and get started with our next lesson